Battle System
Basic Battle Overview
The battle system in Blue Dragon is turn based. And there is no random encounters as you can see your enemies on the screen.

Turn-Based Battle System

Enemies visible on the screen
Monster Fight !!!
sometimes if two or more monsters are in the same encounter circle, their name may be displayed with Yellow. When a fight is initiated with these two (or more) monsters, they may fight each other, or one monster may even EAT other.

Monster Fight
Using the Encounter Circle
Pulling the right trigger when you are nearing a monster displays the field menu and encounter circle. Monster within an encounter circle are surrounded by a target mark and their name appears in the field menu. Some options you can choose :
- Fight All Enemies
- Fight One Enemy

Encounter Circle
Consecutive Battles and Boost
When consecutive battles results from encounters with multiple monsters, you will gain a boost which increases your ability until the consecutive battles end.
The message BOOST appears on the right of the screen between battles. Press A to stop the rotation to receive that bonus boost
Gameover/ Check point
If you passed a checkpoint, you can continue your game from that point even if you entire party is wiped out.
Basic Battle Commands:
Attack
Initiate Psychical attack. Use A to select target and Y to alternate between selecting monsters
Defend
Defend against Psychical attack. A party member with a Magic defense skill can also defend against magic attacks.
Skills
Skills a party member is equipped with, such as Magic sword and Steal for example. Select the skill and press A to use it
Spells
Ise magic specific to an individual class or magic of a skill that a party
members is equipped with. Presss A to select a class and display list of a spells. Select te spell you want to use and press A to use it
Items
Press A to select a type of item (Attack, Heal or Support) and display a list of items. Select the item you want to use and press A to use it
Formation
Switch party members between your party.
Flee
Flee from battle. Note that you will not always be able to flee, and if you fail to escape you will lose that turn.
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